Interstellar Space Marines Kickstarter

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Shoot dog-sharks with guns, $10 if you’re quick.

It actually has proper holographic sights - and deserves a purchase in my book just for that. [EDIT: Some of the demos don’t have them. The multiplayer does http://www.interstellarmarines.com/game/deadlock/ though.]

You can play a demo in your browser here.

Played the demo a bit, quite impressive I have to say! Thanks for the share.

Very interesting indeed - I enjoyed the demo (despite the royally shafted interface text not working at all /emoticons/[email protected] 2x" width=“20” height=“20” />)

Basically COD is space?

Admittedly, more like COD than ArmA - but with 4 player co-op, less linear levels and more of an emphasis on tactics. I think the inclusion of a proper red-dot sight in the a pre-alpha build of the multiplayer shows that the developer’s heart is in the right place.

Hutson: Try updating your Unity Web Player at http://unity3d.com/webplayer/ . Also, don’t maximise the game until the level has loaded. I should point out that there are actually 4 demos:

http://www.interstellarmarines.com/game/the-vault/ - proof that unity can be pretty

http://www.interstellarmarines.com/game/bullseye/ - Shooting gallery

http://www.interstellarmarines.com/game/running-man/ - Training level with weird running robots

http://www.interstellarmarines.com/game/deadlock/ - Multiplayer - very early build - no crouching or jumping!

EDIT: Also, it isn’t set in space. This game is set on Earth inside a training facility - not entirely dissimilar to Black Mesa. They plan to make four games.